Огнир
Автор: |
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Vened |
Раса: |
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Человек |
Класс: |
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Штормовые стражи |
Мировоззрение: |
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Принципиальный добрый |
Внешность
Характер
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История
Информация доступна только мастеру и хозяину персонажа.
Навыки
NAME: OGNIR CHAPTER: STORM WARDENS \ Штормовые стражи SPECIALTY: Devastator MARINE CHAPTER DEMEANOUR: aSpire to glorY [/b]Aspire to Glory is a Demeanour (see page 32) that is part of the beliefs and traditions of the Storm Wardens Chapter. While fierce upon the field of battle, Storm Wardens are no less committed to the tenets of personal honour and obligation. Generally considered clannish and aloof even by other Space Marines, Storm Wardens prefer to remain distant from the Imperium at large. A Storm Warden is slow to make friends, but esteems and protects those who persevere to become companions. Amongst the Storm Wardens, one’s word is his bond, and honour is paramount. The night before battle is often spent in meticulous planning of tactics and strategy, sharing quiet camaraderie amongst their fellow warriors. Many of the most senior Battle-Brothers engage in ritualised duals, the victors gaining a coveted place in the vanguard. Most Storm Wardens enjoy debate and crafting points to support their arguments, although some outsiders see these tendencies as quarrelsome or insubordinate. However, once a course of action has been agreed upon, a Storm Warden will set aside any dispute and carry it out. Perhaps because of their fondness for debate or their own turbulent history, Storm Wardens have an interest in mysteries and engimas. This curiosity has led more than a few Battle-Brothers to volunteer for the Deathwatch. When battle begins, Storm Wardens fight with keen fervour, often seeking out an enemy champion or commander to test his skills against. PERSONAL DEMEANOUR: Taciturn RANK: 1
WS 49 = 19 + 30 BS 49 = 19 + 30 Str 45 = 15 + 30 +20pa+5sw=70 T 48= 13 + 30+5 Ag 43= 13 + 30 Int 43 = 13 + 30 Per 47 = 17+ 30 WP 46 = 13 + 30+3 Fel 38= 8 + 30
WOUNDS Total: 23 Current 23 Fatigue 0FATE POINTS Total: 2 Current 2Starting Skills: Awareness, Ciphers (Chapter Runes), Climb, Dodge, Common Lore (Adeptus Astartes, Imperium, War), Concealment, Drive (Ground Vehicles), Intimidate, Literacy, Navigation (Surface), Scholastic Lore (Codex Astartes), Silent Move, Speak Language (High Gothic, Low Gothic), Tactics (Choose one), Tracking. Starting Talents: Ambidextrous, Astartes Weapons Training, Bulging Biceps, Heightened Senses (Hearing, Sight), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic Powers), True Grit, Unarmed Master. Starting Traits: Unnatural Strength (x2), Unnatural Toughness (x2). Common Lore (Deathwatch) and Forbidden Lore (Xenos) as a trained Advanced Skill talent Deathwatch Training Unrelenting devastationWhen firing a Heavy weapon, the Devastator Marine inflicts 1 extra point of damage to a Horde’s Magnitude for every hit. If using a weapon with the Blast Quality, he instead inflicts 1d5 extra points of damage to a Horde’s Magnitude (after all other hits have been applied). This ability only functions in Squad Mode. Звезда Тиран Лорка Ю Ват, Хейтред Ю ват, Комбат Мастер, Дабл тим, Hardy + 5 стойкости + 3 Воли -1 ФП, 350 хп armour effects Auto-senses: The Space Marine gains the Dark Sight Trait, and Heightened Senses (+10 to relevant Tests) for Sight and Sound. Input filtering provides immunity to photon flash grenades and stun grenades. Note that these benefits only apply whilst the Space Marine is wearing his helmet, and the benefits from the Auto-senses stack with the benefits of the Space Marine’s Lyman’s Ear and Occulobe implants (meaning that Space Marines have a +20 to Sight- and Sound-based Awareness Tests). Additionally, the Auto-Senses make the Called Shot Action (see page 238) into a Half Action Recoil Suppression: Provides the ability to fire Basic weapons one-handed. Ranged weapons not classed as Pistols still may not be used in Close Combat.
Solo Mode Ability Thunder’s Call
Инвентарь
TRIPOD 3Suppression Stabiliser(deathWatCh) Developed by Forge Master Greyweaver and used by the Deathwatch in the Jericho Reach, the Suppression Stabiliser is used on rapid fire bolt weapons to reduce muzzle climb and make tighter shot groupings. A Suppression Stabiliser is a weapon upgrade that can be used with Boltguns and Heavy Bolters. When determining hit locations for semi and full auto bursts using Table 8-2: Multiple Hits (see Deathwatch page 239) the Battle-Brother may choose to have a location struck twice before moving on to the next location. CAMO-CLOAK 20 Favoured by Deathwatch sharpshooters, these hooded cloaks are composed of a mesh backing woven with thousands of ribbons of colour shifting and light-absorbing material. A sharpshooter wearing a camo-cloak gains a +20 bonus to all Concealment Tests. When stationary, the wearer counts as being one range bracket farther away when targeted by ranged weapons. Astartes bolt pistol, 3 Astartes frag grenades, 3 Astartes krak grenades, Astartes combat knife, repair cement, tempest amulet (stoRm waRdens) Victory Scripture: Gain +2 WS when fighting an enemy in single melee combat. Броня мк7 аквиллаArmour Points: 8/10 история брониЗабывать - значит прощать. Ничего не забывайте: каждый, носящий эту броню, дал клятву мести тем, кто каким-то образом обидел Императора. Некоторые надписи осуждают одно имя, а некоторые осуждают целые расы ксеносов. Каждый последующий носитель считает честью взыскать Месть Императора с обидчика и считает своим торжественным долгом исправить как можно больше ошибок. После того, как правонарушитель был наказан, его имя остается примером для других. Получите Ненависть (warp beast) Талант. Astartes heavy bolter with backpack ammo supply. книжная полка кор букпервое формированиечесть ротыПравила битвымысли в процессе- не говорить с белыми консулами об огринах.
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Корвин
Автор: |
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Доминик |
Раса: |
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Raven Guard Space Marine |
Класс: |
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Assault Marine |
Мировоззрение: |
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Принципиальный нейтральный |
Внешность
Характер
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История
Информация доступна только мастеру и хозяину персонажа.
Навыки
NAME: CORVIN CHAPTER: RAVEN GUARD SPECIALTY: ASSAULT MARINE CHAPTER DEMEANOUR: SONS OF NIGHT PERSONAL DEMEANOUR: CALCULATING RANK: THE FIRST b]ARMOUR Mark VI "Corvus" Power Armour Armour Points: 7/10 Special: 1. Blood of the Enemy: Fear Rating 1 против врагов. 2. A Hero's Shame: +5 к WS и BS, -10 к Command Tests. Agility Bonus: +10 Improved Auto-Senses: +15 to Perception tests (+25 with Hightened Senses) WS 46 = 11 + 30 + 5(Power A) BS 49 = 14 + 30 + 5(Power A) Str 42 = 12 + 30 T 47 = 17 + 30 Ag 61 = 16 + 30 + 5 (Chapter) + 10 (Armor) Int 41 = 11 + 30 Per 49 = 14 + 30 + 5 (Chapter) WP 41 = 11 + 30 Fel 40 = 10 + 30 WOUNDS Total: 22 Current 22 Fatigue 0
FATE POINTS Total: 3 Current 3
MOVEMENT Half:6m Full:12m Charge:18m Run:36m
Strength Bonus: 10 = 4х2+2 Toughness Bonus: 8 = 4х2 Skills: Awareness, Ciphers (Chapter Runes), Climb, Dodge, Common Lore (Adeptus Astartes, Deathwatch, Imperium, War), Concealment, Drive (Ground Vehicles), Intimidate, Forbidden Lore (Xenos) Literacy, Navigation (Surface), Pilot (Personal) Scholastic Lore (Codex Astartes), Shadowing (Basic) Silent Move, Speak Language (High Gothic, Low Gothic), Tactics (Recon and Stealth) +10 Tracking.
Talents: Ambidextrous, Astartes Weapons Training, Bulging Biceps, Guerella Training Heightened Senses (Hearing, Sight), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic Powers), Swift Attack True Grit, Two-weapon Wielder (Ballistic) Wings of angels Unarmed Master.
Traits: Unnatural Strength (x2), Unnatural Toughness (x2).
++ XP COSTS ++ >> 12000-13000
Guerella Training 400 Two-weapon Wielder (Ballistic) 500 Tactics (Recon and Stealth) +10 300
Raven Guard Solo Mode Ability:Master of the Shadows Type: Passive Required Rank: 1 Effects: The Raven Guard excel at covert operations, opting for the more subtle approach over an all-out assault. Millennia of training and refining their guerilla tactics have made them masters of blending into the shadows and striking when their opponent least expects it. When the Battle-Brother is in solo mode, he may re-roll any failed Concealment, Shadowing and Silent Move Tests.
Improvement: At Rank 3 or above, all attacks made by the Battle-Brother against surprised targets gain a +2 to Armour Penetration. At Rank 5 or above, the Battle-Brother gains a +20 bonus to Concealment, Shadowing and Silent Move Tests. At Rank 7 or above, all attacks made by the Battle-Brother against surprised targets gain a +4 to Armour Penetration. Raven Guard Attack Pattern:Exploit Weakness Action: Half Action Cost: 4 Sustained: No Effects: The Raven Guard use precise application of force to cripple their enemy. The squad works in concert to exploit the foe’s weaknesses and deliver potent, strategic blows. As a Half Action, any Battle-Brother in Support Range may single out an enemy. Until the beginning of that Battle-Brother’s next turn, all members of the Kill-team may re-roll damage rolls against that target (the second result must be taken). Only one target may be singled out at a time.
Improvement: At Rank 5, singling out a target becomes a Free Action. Raven Guard Defensive Stance:
Evasive Manoeuvres Action: Full Action Cost: 3 Sustained: Yes Effects: Battle-Brothers of the Raven Guard favour agilely avoiding their opponent’s main attack over a stalwart defence. All Battle-Brothers in Support Range no longer trigger the effects of Overwatch from an enemy. In addition, Battle-Brothers in Support Range gain a +20 bonus to all tests to avoid Pinning.
Improvement: At Rank 3, all Battle-Brothers in Support Range are immune to the effects of Pinning.
Инвентарь
Astartes power armour, Astartes bolt pistol, 3 Astartes frag grenades, 3 Astartes krak grenades, Astartes combat knife, Astartes chainsword, Astartes jump pack. repair cement, Chapter Trapping - Helmet PIcter Талисман - автопистолет с аквиллой.
Requisition (50|50): 2x Astartes Assault Shotgun 2x7=14 (Clips: 15|20 x 15|20) 6x Shells clips for Assault Shotgun N|A Cameleoline Cloak 20 2x Stummer 2x5=10 Metal Storm Rounds 5 Astartes krak grenade 1
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Ронан
Внешность
Жители топей Сакриса похожи друг на друга. У них белая кожа - закрытое синими тучами солнце не дает загара. Они сильны и выносливы - другие не выживают. Все они, так или иначе, родственники друг другу, даже столетиями враждовавшие кланы когда-то смешивали кровь. Быть может, в том числе и поэтому, воины племен Сакриса перед боем и ритуалом раскрашивают лица. Чтобы обрести частичку индивидуальности?
Ронан, как и другие его соплеменники, высок, белокож, подвижен. У него запоминающийся взгляд. Будто его серо-голубые глаза смотрят одновременно на тебя, сквозь тебя и внутрь себя. Кроме взгляда Ронан отличается отсутствием шрамов на теле. Ни разу еще его противник, а таких было много, не коснулся своим оружием его плоти.
Характер
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История
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Навыки
NAME: RONAN CHAPTER: STORM WARDENS SPECIALTY: ASSAULT MARINE CHAPTER DEMEANOUR: ASPIRE TO GLORY PERSONAL DEMEANOUR: STOIC RANK: THE FIRST WS 49 = 18 +30 BS 45 = 15 +30 Str 54 = 19 +30 + 5 (Chapter) T 45 = 15 +30 Ag 65 = 20 +30 + 10 (Armor) + 5 (Simple) Int 46 = 16 +30 Per 42 = 12 +30 WP 44 = 14 +30 Fel 40 = 10 +30 Mark VI "Corvus" Power ArmourArmour Points: 7/10, 8 (R Arm), +1 AP (All, history) Special: 1. Mk5 Right shoulder pad 2. Pristine Condition: +1 AP to all locations up until the wearer suffers any injury, or becomes dirty in any other way, then a –3 Initiative penalty, until the armour can be repaired and cleaned. Agility Bonus: +10 Improved Auto-Senses: +15 to Perception tests (+25 with Hightened Senses) WOUNDS Total: 25 (23 + 2 Chapter) Current: 25 Fatigue: 0
FATE POINTS Total: 3 Current: 3
MOVEMENT Half:6m Full:12m Charge:18m Run:36m Strength Bonus: 12 = 5х2+2 Toughness Bonus: 10 = 5х2 Skills: Awareness, Ciphers (Chapter Runes), Climb, Dodge, Common Lore (Adeptus Astartes, Imperium, War, Deathwatch), Concealment, Drive (Ground Vehicles), Intimidate, Literacy, Navigation (Surface), Pilot (Personal), Scholastic Lore (Codex Astartes), Silent Move, Speak Language (High Gothic, Low Gothic), Tactics (Choose one), Tracking, Forbidden Lore (Xenos), Survival, Tracking. Talents: Ambidextrous, Astartes Weapons Training, Bulging Biceps, Heightened Senses (Hearing, Sight), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic Powers), True Grit, Unarmed Master, Deathwatch Training Talent, Swift Attack Traits: Unnatural Strength (x2), Unnatural Toughness (x2) ++ XP COSTS ++ >> 12000-13000 Tech-Use 800 Ag simple 200 Storm Wardens Solo Mode Ability: Thunder’s Call>>Once per combat as a Free Action, a Battle-Brother of the Storm Wardens Chapter may issue a Thunder’s Call against any single enemy which can both see and hear him (though it need not be able to understand his language). As long as the Battle-Brother takes no Actions other than melee attacks against the target or moving him into melee with the target, and none of his allies attack the target, he gains +10 to Weapon Skill Tests against it. In addition, as long as the Battle-Brother is engaged in melee combat with the target, it suffers –10 to make attacks against anyone but the Storm Warden and must pass a Challenging (+0) Agility Test to move away. This ability lasts until either the target is dead or withdraws from combat (i.e. it retreats and combat ends) or the BattleBrother withdraws from combat. Assault Marine Special Ability: Wings of Angels>>The Assault Marine may add 20 metres the movement rate of his Jump Pack with a successful Challenging (+0) Pilot (Personal) Test. When making a Charge whilst using this ability, the Space Marine adds an additional 1d5 Damage to any melee attacks. This ability only functions when in Solo Mode.
Инвентарь
Mark VI "Corvus" Astartes Power Armour Astartes chainsword [Melee, 1d10+3 R, 4, Balanced, Tearing, 10 kg] Astartes bolt pistol [Pistol, 30m, S/3/–, 2d10+5 X, 5, 14, Full, Tearing, 5.5 kg] 1 Astartes frag grenades [Thrown, SBx3, S/–/–, 2d10 X, 0, Blast (5), 0.8kg] 3 Astartes krak grenades [Thrown, SBx3, S/–/–, 3d10+4 X, 6, 0.8kg] Astartes combat knife [Melee, 1d10+2 R, 2, 2 kg] Astartes jump pack [50 kg] Allows for a safe, guided fall from any height, and any number of short jumps. Such jumps allow the Battle-Brother to double his Base Movement and travel in any direction without regard for obstacles. For all other purposes, he counts as having taken the appropriate Movement action. He must land by the end of his Turn. Alternatively, the pack can use maximal thrust to duplicate the Flyer (12) trait for up to a minute before the turbines require a minute to cool. Victory Scripture [Chapter trapping, 50 kg ] +2 WS when fighting an enemy in single melee combat Repair cement [ 0.5 kg ] Application takes one round 1 Astartes Nova Grenade [Thrown SBx3 S/–/– 1d10 E 0 Blast(3) 0.8kg 15 req] Combi Tool [1kg, 15req] Data Slate [0.5kg, 5req] Auspex [0.5kg, 12req]
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Гензерих
Автор: |
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MidnightSun |
Раса: |
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Subjugators |
Класс: |
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Librarian |
Мировоззрение: |
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Принципиальный злой |
Внешность
Тяжелая броня паттерна Ереси с характерными шишками на сабатонах. Миры-Кузни давно перестали выпускать детали этих марок, поэтому сегодня изначальный паттерн можно опознать только по общему силуэту и характерным признакам. Наплечники были заменены на комплект марки IV, под нужды Гейзериха был добавлен горжет и полукупол библиария, доработаны соединения с пси-усилителем силового ранца. Наконец, левая рука и предплечье заменены на серебро Караула. Из-за этих изменений древний дух доспехов отличается скверным характером - некоторые говорят, что он идеально дополняет не самого приятного в общении Гейзериха - но никто не усомнится в том, что реликт буквально дышит десятитысячелетней историей и, кажется, с каждым звуком сервомоторов можно услышать отголоски былых сражений.
Броня выкрашена в черный цвет Караула, за исключением шлема, который, как и кант правого наплечника, а также горжет, окрашены в синий цвет Либрариума. На тунике - отличительные знаки принадлежности космодесантника к Караулу и числу библиариев. На правом наплечнике знак положения Гензериха в иерархии Либрариума - раскрытая книга, прикованная цепями к наплечнику. Вместо Аквиллы на груди - окрыленный череп с загнутыми вниз рогами, отмечающий его касту. Левая коленная пластине сохранила цвет ордена десантника и отмечена его символом - сжатым кулаком. На правой выгравирован венок, в который вплетено имя Рогала Дорна.
Силовые доспехи отмечены многочисленными печатями чистоты и клятвами, которые принимал на себя Гензерих. На боках нагрудной пластины сделаны тонкие нити инкрустированных костями записей - каждое это имя боевого брата, павшего в бою, и поля сражения, где Гензерих проливал кровь.
Характер
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История
Информация доступна только мастеру и хозяину персонажа.
Навыки
Name: Geiseric Chapter: Subjugators Specialty: Librarian Rank: 1 ARMOURMark V "Heresy" Pattern Power Armour Armour Points: 8(7 arms)/9 Armor History: 1. Pauldronsof Fury: Arms AP 7, Str +10 2. Last Survivor: 1 extra Fate Point for the mission WS 48 = 30 + 12 + 3 (No Quarter) + 3 (Багровый прилив) BS 42 = 30 + 9 + 3 (Багровый прилив) Str 76 = 30 + 16 + 10 (Armor History) +20 (Power Armor) T 40 = 30 + 10 Ag 41 = 30 + 11 Int 44 = 30 + 14 Per 42 = 30 + 12 WP 59 = 30 + 19 + 10 (Chapter) Fel 39 = 30 + 9
WOUNDS Total: 20 Current 20 Fatigue 0
FATE POINTS Total: 3 (+1 на миссию) Current 1
MOVEMENT Half:4m Full:8m Charge:12m Run:24m
Strength Bonus: 12 = 5х2+2 Toughness Bonus: 8 = 4х2
PSY RATING: 3 Psychic Powers: Avenger Iron Arm Smite
Skills: Awareness Ciphers (Chapter Runes) Climb Common Lore (Adeptus Astartes, Deathwatch, Imperium, War) Concealment Drive (Ground Vehicles) Forbidden Lore (Xenos) +10 (Eldar) Literacy Navigation (Surface) Psyniscience Scholastic Lore (Codex Astartes) Silent Move Speak Language (High Gothic, Low Gothic), Tactics (Orbital Assault), Tracking
Talents: Ambidextrous Astartes Weapons Training Bulging Biceps Counter-Attack Dark Soul Heightened Senses (Hearing, Sight) Killing Strike Nerves of Steel Quick Draw Peer (Inquisition) Resistance (Psychic Powers) +10 Swift Attack True Grit Unarmed Master.
Traits: Deed: No Quarter Background: Багровый Прилив Psy Rating 3 Unnatural Strength (x2) Unnatural Toughness (x2)
++ XP COSTS ++ XP: 850/1200 Deed: No quarter: 500 Background: Багровый Прилив 350 Subjugator Solo Mode Ability: Righteous Zeal Once per combat, a Battle-Brother of the Black Templars Chapter may call upon Righteous Zeal as a Free Action at the start of his Turn. While under the effects of the Righteous Zeal, Damage inflicted by the Battle-Brother’s melee attacks against creatures with the Daemonic Trait is not reduced by Toughness Bonus. In addition, the Battle Brother’s own Toughness Bonus is increased by +4 when reducing Damage from attacks by creatures with the Daemonic Trait or Damage from Psychic Powers and weapons. Righteous Zeal lasts for a number of Rounds equal to the Battle-Brother’s Rank. Subjugator Attack Pattern: Holy Vengeance Until the start of his next Turn, whenever the Battle-Brother and those in Support Range of him make a successful Standard Attack with a melee weapon (whether or not Damage is inflicted) they may immediately make an additional Standard Attack with that same weapon, against the same foe, as a Free Action. If this blow also hits, then they may make an additional Standard Attack and so on, up to a total number of extra attacks equal to their Agility Bonus. Subjugator Defensive Stance: Armor of Faith While this power is in effect, the Battle-Brother and those in Support Range of him add +10 to all tests made to resist Psychic Powers and add +4 to their Toughness Bonus when reducing Damage from physical attacks from creatures with the Daemonic Trait and from Psychic Powers.
Инвентарь
Standard Issue Wargear: Mark V 'Heresy' Pattern Astartes power armour Astartes bolt pistol 3 Astartes frag grenades 3 Astartes krak grenades Astartes combat knife Repair Cement Chapter Trapping - Scrimshaw Tool Astartes Bolter with Fire Selector Force Sword
Mission Requisition Hellfire Rounds (Bolter) [25] Kraken Rounds (Bolter) [5] Red Dot Laser Sight (Bolter) [10] Presense Sight (Bolter) [10]
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