[PbtA] The fall of Gotland
| Описание игры
Статус: |
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Игра завершена |
Количество игроков:
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По приглашениям |
Мастер: |
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SlavikDjan
[offline] |
Ассистент: |
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Нет |
Система: |
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State of Emergency (Legacy among the ruins hack) |
Сеттинг: |
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Modern days |
Теги: |
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Ужас, Постапокалипсис, Альтернативная история, Стратегия, Выживание, Сюжетная, Фантастика, Наши дни, Тактика, PbtA, Блог
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Поддержка кубика: |
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Постов мастера/всего: |
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9/9 |
Пока что не подано ни одной заявки. |
The End of the World, The Apocalypse, Ragnarök, Kali Yuga, Qiyammah or whatever have you. The End, The Fall, is nigh. It has been showing it´s face all over the globe and it´s doomsday clock has been ticking and for hose who know how to hear it. We were the Generation said to hold back the tide, but we ultimately failed. This is their stories.
We have chosen you to be the harbingers of The Fall, to represent the wills of the Wheel of time. To each Rise there must be a Fall. It is simple as that. You have been chosen to tell it´s story. You are merely cogs in this machine. Fret not, no matter how hard you try, you know there is only one End. And it is the End. The Fall.
How did it happen? Who were the Factions and the Protagonists? What role did they have in this story? That is our story.
Disclaimer:
This is rules-testing module. The State of Emergency / SoE rulebook was designed by Rafael Felipe Abrahão Black, Brazil.
The game is divided into ages, ages to seasons, seasons to episodes.
The first age will be played in blog style to find out the most disputable points of the system.
Will there be next ages - the time will show.
Any constructive criticism is appreciated.
Tags explanation:
"PtbA" - State of emergency is Legacy among the ruins hack. Legacy among the ruins is PtbA hack.
"Blog" - it's a testing module
"Plot" - we are creating story of the Gotland
"Alternative" - except geography, anything in the game is fictional, any reference to living persons or real events is purely coincidental
"Survival" - the fractions and their protagonists might go though rough challenges and their survival is the aim of the game
"Our days" - the story is starting in modern world, the second decade of the XXI century
"Post-apocalypse" - the story is about events, which occurred just before the Fall
"Stategy" - like all legacy games, there is a fraction moves component
"Tactics" - characters can initiate and participate tactics missions
"Horror" - the things, which are heading before the Fall might be horrific
"Sci-Fi" - I hope the events, which trigger the Fall will be mostly fictional